Date: Sun, 16 Jan 2000 19:43:37 +0100 From: Paul Barclay Subject: [O] NetRep Reply 510 ======================================================================= NetRep Reply number 510 to the Magic: the Gathering List ======================================================================= This reply covers the digests: MTG-L Digest - 6 Jan 2000 to 7 Jan 2000 (#2000-8) MTG-L Digest - 7 Jan 2000 to 8 Jan 2000 (#2000-9) MTG-L Digest - 8 Jan 2000 to 9 Jan 2000 (#2000-10) MTG-L Digest - 9 Jan 2000 to 10 Jan 2000 (#2000-11) Older replies may be found at: http://www.second-hand.demon.co.uk ftp://ftp.magic.asuka.net http://yavapai.ccgnews.com http://www.en.magic.asuka.net http://www.thedojo.com/backpage-rulesregulations.shtml FOLLOWUP TO PREVIOUS REPLIES: ======================================================================= Stuff Bethmo's said recently: ** Landwalk only looks at land type, not land name. ** The Dual Lands are being referred to the Rules Team for fixing. ** The Rules Team will also look at Show and Tell. ** If you Amnesia yourself, you don't have to reveal your hand. In a tournament, your opponent can request that a judge confirms that the Amnesia has been done correctly. SHORT ANSWERS: ======================================================================= ** The next three sets after Nemesis will be Prophecy, 7th Edition, and Invasion (a new standalone). ** We can't confirm or deny the existence of any Nemesis cards. However, I can confirm that the Rules Team are looking at a couple of Nemesis cards in order to ensure that they work correctly. Look for the Nemesis FAQ for any relevant rulings and errata for Nemesis. LONG ANSWERS: ======================================================================= [Jacek Malinowski, asking about Puffer Extract and Lifeline] >Let's assume one creature is under PE effect. End of turn step starts and >delayed PE ability triggers (destroy creature) and is resolved (other >creature is also in play at that time) - that sets up delayed ability of LL, >which triggers at the beginning of the NEXT turn's end of turn step. Ergo, >creature comes back during next turn's end of turn step. Is that right? That's correct. ----- [Juhan Kaldre, asking about Elders and combos] >What happens if I sacrifice Yavimaya Elder to draw a card? You put the Elder's triggered ability onto the Stack, choosing to search for 2 basic lands. It will resolve first, so you get the two lands from your library. Then, the "draw a card" ability resolves, and you draw a card (which will probably be another land, knowing my luck with Elders:). >Is it possible to make a combo with Fecundity and Haunted Crossroads? >What I'd like to do, is to sacrifice an Ornithopter (casting cost 0), >for example, for Ashnod's Altar's ability to produce 2 colorless mana. >Then, as I'm the controller of both Fecundity's and Haunted Crossroad's >ability and they trigger simultaneously, I choose to put Fec's ability >into stack first. Then I respond useing HC's ability. As a result I should >be able >to put Ornithopter on top of my library, then draw it again, play it again >and sac it. Of course, something like Initiates of the >Ebon Hand should be in play to convert colorless mana into black. And I >get infinite black mana! This works fine. (The Crossroads isn't triggered, but you can respond by activating its ability). >If this really works, I could also use Remembrance on Fecundity's place. Correct. ----- [Josh Kidwell, asking about changing address] >could you e-mail this from now on to degenerate_14@webtv.net You need to unsubscribe and resubscribe to do this - see the FAQ. ----- [Jeff Jordan, talking about copy cards] >1) Is this same true of copy card effects? If I use Whim of Volrath >to *temporarily* change the color of a Doppelganger to red, does it >keep red as its "most basic state," or does it keep "blue" as its >"most basic state" and that gets changed to red like the SQ effect? It keeps "blue" as the MBS, and gets changed to red. It's exactly the same as the Sorceress Queen situation. >2) If you answered "yes" for #1, is a copy-card effect just a special >subclass of a PTC effect, or does it have the same relationship to a >PTC as a PTC has to a normal CE? The same relationship as a type-changing effect has to a normal effect. (And no, don't get started on Treacharied Volrath's Shapeshifters or Treacheried Maros) >> What I'm trying to do is to give answers that people can use, even >> if they don't match up with what the final rules will say. If people >> would stop asking about copy cards until the final rules came out, >> I'd be very happy (but I don't expect that to happen). > >And what I'm trying to do is make sure that you know what my >objections will be in that eventuality. I keep saying that there *is* >a self consistent system, if you will just consider that Cloning an >animated Treetop Village gives you a creature. It is the "changing >characteristics" part that causes all the problems. Bethmo seems to agree with Dave and myself that we should be using the "most basic" state. >>[Jeff Jordan, asking lots of copy questions] >>>I'm not sure what frame of reference Paul is using when he says "the >>>assumption was." >> >> It was the assumption between myself and Dave DeLaney while we were >> discussing how to deal with the problem of not having any copy card >> rules. I suggested having it copy the current stats, he pointed out >> a million and seven problems, I said "oh, yeah". > >How about copying the *initial* state? Yuck. I have 3 cards in hand, you have 7. I Treachery your Maro. Its initial characteristics are 2/2 controlled by me (Maro's ability depends on Treachery). Then, you Clone it. It's a 2/2 Maro controlled by me. Quite a good deal for me. No, I don't think we'll be using "initial" - it would be simpler to use "current". >>>3) Animate a Treetop Village with its own power. >>>4) Cast a Doppelganger targeting #3. >> Doppelganger of a non-animated village. > >But does it have a creature type? The Doppel effect says it keeps the >one it had - but it isn't a creature. This is a problem of having the >doppel effect create something that isn't a creature at whatever level >it functions. No, it doesn't keep its creature type (Jan 2000 RTR). The only things it keeps are the form change ability and its colour. >>>6) Animate #5 with its own ability. >> Red Dopp-village 3/3 Land-Creature >What creature type? None. The Village doesn't have one either. >>>7) Copy an awakened Opal Caryatid with #6 (6 is done in upkeep). >> Red Dopp-village 3/3 Land-creature (_not_ an enchantment until the >> end of the turn). >It isn't a land or a Village. Yeah. I knew that. Honest. :-) PANTS. Yes, it doesn't have the name Treetop Village, and it's not a Land (because these were both overwritten by the change to being an Opal Caryatid). It will stop being a 3/3 creature at the end of the turn, at which time it will be an Enchantment again. >> T.8.Ruling.8 - For purposes of reordering effects due to >> dependencies (as outlined in Rule T.8.10), the dependent effect >> moves to after the one it depends on, not the other way around. For >> example, if effects A, B, and C are in play and effect A depends on >> effect C, then the ordering is B, C, and then A. [bethmo 99/07/27] I think that this is out of date. I think that we fixed it, but it appears that it's still listed as "under discussion". I'll ask Beth. ----- [Ron Rabaut, asking about Cursed Totem] >I was knocked out of a $500 tournament over this issue. >Can enchantments with activated abilities transformed into creatures by >Opalescence be activated when Cursed Totem is in Play? No. They're creature abilities with activation cost. So, you can't play them with Cursed Totem in play. ----- [Peter Jahn, asking about the Stack] >I have a Phyrexian Processor in play. I create a token. Processor is >tapped. I also have 2 Mana Vaults, 2 Voltaic Keys and some land untapped. >My opponent Disenchant's the Processor in response to creating the first >token. In response to that, I tap the Vaults for 10 mana, use the Key to >untap the Processor and make a token, then repeat. Mana Vault only produces 3 mana, not 5, so you'd only get 6 mana from them. You need to draw 4 more mana to do what you want to do. If you have that mana, you can do what you want. You'll end up with 3 Minions. ----- [Daniel Dunphy, asking about Extended cards] > Does the Abundance/Sylvan Library combination still cause you to put >three cards into your hand and not have to put any of them back since you >did not "draw" any of them? That's correct (as long as you haven't drawn any other cards that turn). >Has Mox Diamond been fixed so that you can not use it like a Lotus >Petal by tapping it for mana before you sacrifice it? Yes. It has an additional cost to play, namely discarding a land card. > When Enduring Renewal forces you to discard a creature you have >drawn, is that a triggered effect (/when/ you draw a creature, discard that >creature)? No. It's a replacement effect, so the creature card goes straight from the top of your library to your graveyard: |If you would draw a card, reveal it instead. If that card is a creature |card, put it into your graveyard. Otherwise draw it.. >Does Null Rod prevent mana abilities of artifacts if they have an >activation cost? Yes. It stops all activated abilities of artifacts. ----- [Ururam Tururam, asking about characteristics] > 1) X is unblockable. > 6) X cannot be blocked by non-flying creatures. > 7) No creatures can block X. > 8) X can be blocked only bu artifact and/or black creatures. >10) X has flying. > >Which of the above are characteristics, properties of X, and which are X's >abilities? None of them are characteristics. All of these are abilities (which would be removed by Humility). "~ is red" is defining a characteristic. So, it would not be removed by Humility. Rule 402.7 is fine - it does not need to be fixed. Paul. - ------------------------------------------------------------------- - - Paul Barclay -- paul@second-hand.demon.co.uk -- Mobile: 0958-980180 - - DCI Level III judge -- http://www.second-hand.demon.co.uk/index.htm - - Official MTG-L Network Representative for Wizards of the Coast, Inc -